AI Insights · Timothy · July 2024
Top 5 Word Puzzle Games on Android in Turkey: Q2 2024
Discover the performance of the top 5 word puzzle games on Android in Turkey for Q2 2024. Get insights into downloads, revenue, and active user trends.
In the second quarter of 2024, the top five word puzzle games on Android in Turkey showcased varied performance metrics in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, highlights the trends for each game over this period.
Words of Wonders: Crossword by Fugo Games saw a significant fluctuation in downloads and active users. Downloads peaked at approximately 92K in mid-June, with weekly active users reaching about 1.36M around the same time. Revenue for the game showed a slight increase towards the end of the quarter, peaking at $956 in two separate weeks of June.
Hangman Words:Two Player Games had a notable drop in downloads, starting from 97K in the first week of April and falling to around 19K by the end of June. The weekly active users followed a similar trend, decreasing from 148K to approximately 61K. Revenue remained minimal throughout the quarter, staying consistently around $1 to $6 per week.
Zen Word® - Relax Puzzle Game by Oakever Games experienced a relatively stable performance with gradual increases. Downloads hovered around 30K towards the end of the quarter, while weekly active users climbed steadily, reaching around 100K by mid-June. Revenue saw a slight uptick, peaking at $57 in the third week of June.
Kelime Gezmece from Unico Studio maintained a consistent download rate, with a slight increase towards the end of the quarter, peaking at approximately 31K in mid-June. Active users remained relatively stable, averaging around 240K. Revenue showed minor fluctuations, with a peak of $48 in the second week of June.
Words of Wonders: Guru, also by Fugo Games, had a relatively stable performance in downloads and active users. Downloads reached around 24K in mid-June, while weekly active users fluctuated slightly, ending the quarter at about 130K. Revenue remained low, peaking at $53 in mid-May.
For more detailed insights and analytics on these games, visit Sensor Tower.